RustSeek
Biweekly Rust Servers
Compare Rust servers with an observed biweekly map-wipe cycle.
| Server Name | Actions | |||
|---|---|---|---|---|
0/69 | 4h 23m ago 11/06/2026, 03:20 | in 8d 11/14/2026, 15:40 | ||
0/200 | 7d ago 10/30/2026, 03:18 | in 2d 11/08/2026, 11:18 | ||
0/100 | 5d ago 10/31/2026, 16:48 | in 3d 11/10/2026, 24:47 | ||
0/200 | 5h 12m ago 11/06/2026, 02:32 | in 8d 11/15/2026, 05:56 | ||
0/40 | 4h 6m ago 11/06/2026, 03:37 | in 13d 11/19/2026, 09:45 | ||
0/50 | 33d ago 10/03/2026, 09:16 | 24d ago 10/12/2026, 11:26 | ||
0/8 | 6h 18m ago 11/06/2026, 01:26 | in 11d 11/17/2026, 09:23 | ||
Новосибирск | Wednesday 2x Offline | 0/200 | 8d ago 10/28/2026, 16:56 | in 17h 10m 11/07/2026, 24:55 | |
0/40 | 15d ago 10/21/2026, 11:54 | 2d ago 11/04/2026, 03:37 | ||
0/5 | 4h 23m ago 11/06/2026, 03:21 | in 8d 11/15/2026, 01:02 | ||
0/50 | 5h 33m ago 11/06/2026, 02:10 | in 9d 11/15/2026, 19:40 | ||
0/50 | 3d ago 11/03/2026, 03:38 | in 7d 11/14/2026, 05:53 | ||
0/50 | 7d ago 10/29/2026, 18:01 | in 1d 19h 11/08/2026, 02:59 | ||
0/100 | 4h 56m ago 11/06/2026, 02:47 | in 9d 11/15/2026, 10:26 | ||
0/50 | 2h 42m ago 11/06/2026, 05:02 | in 13d 11/19/2026, 12:13 | ||
0/100 | 27d ago 10/10/2026, 01:48 | 13d ago 10/24/2026, 05:09 | ||
0/100 | 3h 52m ago 11/06/2026, 03:51 | in 9d 11/15/2026, 11:50 | ||
0/40 | 5d ago 11/01/2026, 01:21 | in 6d 11/12/2026, 18:05 | ||
0/100 | 22d ago 10/15/2026, 01:20 | 9d ago 10/27/2026, 23:26 |
About this server list
Compare Rust servers with an observed biweekly map-wipe cycle.
The filter uses recorded wipe-cycle intervals, approximately every two weeks. Missing observations can distort the estimate. Confirm the map schedule with the operator, and do not assume blueprints wipe at the same time.
2,269 matching servers in the current directory. Counts change as servers are observed. Open a server for its last-seen timestamp, wipe history and map.
Frequently Asked Questions
How are biweekly rust servers selected?
The filter uses recorded wipe-cycle intervals, approximately every two weeks. Missing observations can distort the estimate. Confirm the map schedule with the operator, and do not assume blueprints wipe at the same time.
How do I compare and join these servers?
Compare the player count, team limit, gather rate and last wipe below. Open a server for its address, connection command, wipe history and current map. Counts are observations, not a guarantee that the server is reachable from your connection.